WebSocketServer类支持以下事件:
onstarted:
服务器启动后触发,socket_listen成功执行后,服务器进入启动状态
onconnected:
与客户端建立连接完成后触发,此时连接已放入socket连接池中
onUpgradePartReceive:
当收到部分WebSocket握手时触发,仅当收到的握手包不完整时会触发该事件
onHandShakeFailure:
在握手失败后触发
onHandShakeSuccess:
握手成功后触发
ondisconnected:
关闭客户端连接后触发,此时还未将连接从socket连接池中移除,当disconnect函数的第二个参数slient为true时不触发该事件
onAfterRemoveSocket:
在移除socket连接后触发
onafterhealthcheck:
在健康检查完成后触发,默认该事件会断开不健康的连接
onerror:
遇到socket错误时触发
onshutdown:
服务器关闭时触发
function onstarted($serverSocket) { if ($this->debug) { printf('Server start at %s', date('Y-m-d H:i:s') . "\n"); } } function onconnected($socket) { if ($this->debug) { printf('Socket connect at %s-%s', date('Y-m-d H:i:s'), $socket . "\n"); } } function onUpgradePartReceive($socketId) { if ($this->debug) { $buffer = $this->socketListMap[$socketId]['buffer']; printf('Receive Upgrade Part at %s-%s%s(%d bytes)' . "\n", date('Y-m-d H:i:s'), $socketId . "\n", $buffer, strlen($buffer)); } } function onHandShakeFailure($socketId) { if ($this->debug) { printf('HandShake Failed at %s-%s', date('Y-m-d H:i:s'), $socketId . "\n"); } } function onHandShakeSuccess($socketId) { if ($this->debug) { printf('HandShake Success at %s-%s', date('Y-m-d H:i:s'), $socketId . "\n"); } } function ondisconnected($socketId) { if ($this->debug) { printf('Socket disconnect at %s-%s', date('Y-m-d H:i:s'), $socketId . "\n"); } } function onAfterRemoveSocket($socketId) { if ($this->debug) { printf('[onAfterRemoveSocket]remove:' . $socketId . ',left:' . implode('|', array_keys($this->socketListMap)) . "\n"); } } function onafterhealthcheck($unhealthyList) { foreach ($unhealthyList as $socketId) { $this->disconnect($socketId); } } function onerror($errCode, $socketId) { switch ($errCode) { case 10053: $this->disconnect($socketId); break; default: if ($this->debug) { echo 'Socket Error:' . $errorCode . "\n"; } break; } } function onshutdown() { if ($this->debug) { printf('Server shutdown!'); } }